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 New G13/15 Weapon/Gear Info

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BraveW0LF



Posts: 10
Join date: 2009-11-21
Age: 24

PostSubject: New G13/15 Weapon/Gear Info   Thu Dec 17, 2009 2:10 pm

New Dungeon Info:
- in this instant, u need too challenge 7 bosses (15 in total, first 3 bosses r fixed, then u need to challenge 4 random bosses from the rest 12).
Boss drop chest(0-1 per boss, u may get crystal, mirage, coins etc from the chest)
4-6 crystals per run on avrage for a whole pt.
Each run will take about 1-2.5 hours. (copy from PWI thx to Korren)


Quote:
xxtheoryxx:
Oh, and if you didn't read (hate to break this up), you can only enter this Dungeon 3 Times per day (+2 if you have done/started Both Stone, and Bounty Quest). This is to prevent cheaters. Lol.


What i need for new G15 Weapon?
We have 3 ways:
-HH 99 Gold Weapon/CV 95 Weapon + 100 Weapon Crystals (for new G13 Weapon with new physical/magic attack) + new G13 Weapon +150 Weapon Crystals
-HH 100 Weapon +230 Weapon Crystals

What i can do if i craft new G15 Weapon with bad stat?
You can craft again and this time you need:
-G15 Weapon +7 Weapon Crystals

G15 Weapon:
Fixed Additional Attributes (one of them)
Possible Additional Attributes (two of them (probably))
Advenced Things = more % for activation


-----------------------------------------------------------------------------------
Iron Fist
Physical Attack 798-882
Fixed Additional Attributes:
Rampage: A certain chance to turn oneself into Rampage states, physical attack
will be double, attack rate is also increase, but damage taken by oneself will be greater.
Advanced Rampage
Probability Of Critical +3%
Probability Of Critical +4%

Iron Fist HH

Iron Fist CV


-----------------------------------------------------------------------------------
Sharp Edge
Physical Attack 714-966
Fixed Additional Attributes:
Soul Corrode: A certain chance to reduce the opponent’s HP upper limit.
Advanced Soul Corrode
Probability Of Critical +3%
Probability Of Critical +4%

Sharp Edge HH

Sharp Edge CV


-----------------------------------------------------------------------------------
Spear Halberd / Long Blade
Physical Attack 947-1578 / 821-1704
Fixed Additional Attributes:
Perish Along: A certain chance to stun the opponent for 5 seconds,
while paralyze oneself for 10 seconds.
Advanced Perish Along
Octoarray: A certain chance to paralyze the enemy and
render it in enseal states which it cannot attack.
Advanced Octoarray

Spear Halberd HH

Spear Halberd CV

Long Blade HH

Long Blade CV


-----------------------------------------------------------------------------------
Bow / Crossbow
Physical Attack 1180-2191 / 1067-2488
Fixed Additional Attributes:
Decrepity: A certain chance to dispel away all the opponent's positive states effect.
Advanced Decrepity
Stun: A certain chance to stun the opponent for 3 seconds.
Advanced Stun

Bow HH

Bow CV

Crossbow HH

Crossbow CV


-----------------------------------------------------------------------------------
Slingshot
Physical Attack 1273-1909
Fixed Additional Attributes:
Enseal:A certain chance to render the opponent within 5 seconds incapable of attacking.
Advanced Enseal
Stun: A certain chance to stun the opponent for 3 seconds.
Advanced Stun

Slingshot HH

Slingshot CV


-----------------------------------------------------------------------------------
Pole Axe / Sledge Hammer
Physical Attack 702-2104 / 982-1823
Fixed Additional Attributes:
Armour Break: A certain chance to reduce the opponent's physical defence.
Advanced Armour Break
Equip Requirement -20%
Equip Requirement -30%

Pole Axe HH

Pole Axe CV

Sledge Hammer HH

Sledge Hammer CV


-----------------------------------------------------------------------------------
Dual Hatchet / Dual Hammers
Physical Attack 927-2163 / 1236-1854
Fixed Additional Attributes:
Berserk: A certain chance to double the attack damage when deliver,
but will loss a max of 5% HP value from oneself.
Advanced Berserk
Probability Of Critical +3%
Probability Of Critical +4%

Dual Hatchet HH

Dual Hatchet CV

Dual Hammers HH

Dual Hammers CV


-----------------------------------------------------------------------------------
Sword / Blade / Dual Sword / Dual Blade
Physical Attack 900-1350 / 788-1462 / 1192-1613 / 1052-1753
Fixed Additional Attributes:
Vengence: A certain chance to restore 5% HP to oneself,
and increase physical attack.
Advanced Vengance
Probability Of Critical +3%
Probability Of Critical +4%

Sword HH

Sword CV

Blade HH

Blade CV

Dual Sword HH

Dual Sword CV

Dual Blade HH

Dual Blade CV


-----------------------------------------------------------------------------------
Dagger
Physical Attack 685-1028
Fixed Additional Attributes:
Berserk: A certain chance to double the attack damage when deliver,
but will loss a max of 5% HP value from oneself.
Advanced Berserk
Probability Of Critical +3%
Probability Of Critical +4%

Dagger HH

Dagger CV


-----------------------------------------------------------------------------------
Possible Additional Attributes:
Probability Of Critical +1%
MP Value +310
HP Value +350
Strength +18
Agility +18 ~ 19
Constitution +18~19
Intelligent +18 ~ 19
Decrease Physical Harm +2%
Physical Attack +100 ()
Physical Attack +106 ()
Physical Attack +130
Attack lvl +1
Attack lvl+3
Defense lvl +2
Interval Between Attack -0.05 ()
Accuracy +30% ()

() – not for all weapons.

-----------------------------------------------------------------------------------
Banner Staff
Physical Attack 767-938
Magic Attack 930-1727

Fixed Additional Attributes:
Physical Defense +289
Physical Defense +400

Banner Staff HH

Banner Staff CV


-----------------------------------------------------------------------------------
Magic Sword / Magic Orb
Physical Attack 655-982 / 771-942
Magic Attack 1196-1462 / 1033-1397

Fixed Additional Attributes:
Probability Of Critical +3%
Probability Of Critical +4%

Magic Sword HH

Magic Sword CV

Magic Orb HH

Magic Orb CV


-----------------------------------------------------------------------------------
Wand / Jewel Quoit
Physical Attack 573-700 / 657-889
Magic Attack 1316-1342 / 1063-1594

Fixed Additional Attributes:
Casting Time -6%
Casting Time -10%

Wand HH

Wand CV

Jewel Quoit HH

Jewel Quoit CV


-----------------------------------------------------------------------------------
Possible Additional Attributes:
Probability Of Critical +1%
MP Value +310
HP Value +350
Strength +18
Agility +18 ~ 19
Constitution +18~19
Intelligent +18 ~ 19
Decrease Physical Harm +2%
Magic Attack +100
Magic Attack +130
Casting Time -3%

--------------------------------------------------------------------------------------

What i need for new G15 Gear?
If you want G15 CV then you need Gear CV 95 +100 Gear Crystals for first upgrade and another 150 Gear Crystals for second upgrade.
If you wand G15 HH then you need Gear HH 99 +100/110 Gear Crystals for first upgrade and 150/165 Gear Crystals for second upgrade.
And if you want try craft new G15 Gear with full stat and with more sockets (probably) then u need G15 Gear and 2 Gear Crystals.

-------------------------------------G15 Heavy Set (HH) --------------------------
Heavy Loricae
Grade Rank 15
Physical Defense +1569
Five Element Defense +671

Lv. 100
Strength Requirement 252
Agility Requirement 54

First Upgrade – 100 Crystals
HP Value +90
Decrease Physical Harm +1%
Constitution +9
Physical Defense +4%
Five Element Defense +4%

Second Upgrade – 150 Crystals
HP Value +180
Probability Of Critical +1%
Constitution +6~10
Physical Defense +4%
Five Element Defense +4%
Light Of Nirvana (6)

------------------------------------------------

Heavy Tasses
Grade Rank 15
Physical Defense +1345
Five Element Defense +578

Lv. 100
Strength Requirement 252
Agility Requirement 54

First Upgrade – 100 Crystals
HP Value +90
HP Recovery Speed +7
Constitution +9
Physical Defense +4%
Five Element Defense +4%

Second Upgrade – 150 Crystals
Constitution +10
Strength +6~10
Interval Between Attack -0.05 Second
Physical Defense +4%
Five Element Defense +4%
Light Of Nirvana (6)

------------------------------------------------

Vambrace
Grade Rank 15
Physical Defense +673
Five Element Defense +289

Lv. 100
Strength Requirement 252
Agility Requirement 54

First Upgrade – 100 Crystals
HP Value +90
Interval Between Attack -0.1 Second
Physical Defense +216
Physical Defense +4%
Five Element Defense +4%

Second Upgrade – 150 Crystals
Constitution +10
Strength +6~10
Interval Between Attack -0.1 Second
Physical Defense +4%
Five Element Defense +4%
Light Of Nirvana (6)

------------------------------------------------

Heavy Boot
Grade Rank 15
Physical Defense +896
Five Element Defense +383

Lv. 100
Strength Requirement 252
Agility Requirement 54

First Upgrade – 100 Crystals
HP Value +90
Strength +9
Agility +9
Physical Defense +4%
Five Element Defense +4%

Second Upgrade – 150 Crystals
HP Value +180
Strength +6~10
Decrease Physical Harm +1%
Physical Defense +4%
Five Element Defense +4%
Light Of Nirvana (6)

------------------------------------------------

Heavy Casque
Grade Rank 15
HP Value +375
Lv. 100
Strength Requirement 153
First Upgrade – 110 Crystals
Decrease Physical Harm +1%
Agility +6~7
Constitution +6~7

Second Upgrade – 165 Crystals
Strength +6~10
Probability Of Critical +1%
Five Element Defense +200
Light Of Nirvana (6)

------------------------------------------------

Manteau
Grade Rank 15
Dodge Rate +300
Lv. 100
First Upgrade – 110 Crystals
Strength +9
Agility +9
Intelligent +9

Second Upgrade – 165 Crystals
Constitution +6~10
Strength +6~10
Five Element Defense +200
Probability Of Critical +1%
Light Of Nirvana (6)

-------------------------------------G15 Light Set (HH) --------------------------
Allecret
Grade Rank 15
Physical Defense +673
Five Element Defense +1046

Lv. 100
Strength Requirement 104
Agility Requirement 104

First Upgrade – 100 Crystals
HP Value +80
Agility +9
Constitution +9
Physical Defense +4%
Five Element Defense +4%

Second Upgrade – 150 Crystals
HP Value +180
Probability Of Critical +1%
Constitution +6~10
Physical Defense +4%
Five Element Defense +4%
Light Of Nirvana (6)

------------------------------------------------

Light Legharness
Grade Rank 15
Physical Defense +577
Five Element Defense +896

Lv. 100
Strength Requirement 104
Agility Requirement 104

First Upgrade – 100 Crystals
HP Value +80
MP Recovery Speed +4
Constitution +9
Physical Defense +4%
Five Element Defense +4%

Second Upgrade – 150 Crystals
Constitution +10
Agility +6~10
Interval Between Attack -0.05 Second
Physical Defense +4%
Five Element Defense +4%
Light Of Nirvana (6)

------------------------------------------------

Wristlet
Grade Rank 15
Physical Defense +289
Five Element Defense +450

Lv. 100
Strength Requirement 104
Agility Requirement 104

First Upgrade – 100 Crystals
HP Value +80
Interval Between Attack -0.1 Second
Dodge Rate +126
Physical Defense +4%
Five Element Defense +4%

Second Upgrade – 150 Crystals
Constitution +10
Agility +6~10
Interval Between Attack -0.1 Second
Physical Defense +4%
Five Element Defense +4%
Light Of Nirvana (6)

------------------------------------------------

Light Boot
Grade Rank 15
Physical Defense +385
Five Element Defense +596

Lv. 100
Strength Requirement 104
Agility Requirement 104

First Upgrade – 100 Crystals
HP Value +80
Agility +9
Decrease Physical Harm +1%
Physical Defense +4%
Five Element Defense +4%

Second Upgrade – 150 Crystals
HP Value +180
Agility +6~10
Decrease Physical Harm +1%
Physical Defense +4%
Five Element Defense +4%
Light Of Nirvana (6)

------------------------------------------------

Mage Cap
Grade Rank 15
HP Value +185
Lv. 100
Strength Requirement 104
First Upgrade – 110 Crystals
Decrease Physical Harm +1%
Agility +6~7
Constitution +6~7

Second Upgrade – 165 Crystals
Agility +6~10
Probability Of Critical +1%
Physical Defense +100
Five Element Defense +100
Light Of Nirvana (6)

------------------------------------------------

Manteau
Grade Rank 15
Dodge Rate +300
Lv. 100
First Upgrade – 110 Crystals
Strength +9
Agility +9
Intelligent +9

Second Upgrade – 165 Crystals
Constitution +6~10
Agility +6~10
Physical Defense +100
Five Element Defense +100
Probability Of Critical +1%
Light Of Nirvana (6)

-------------------------------------G15 Robe Set (HH) --------------------------
Magic Robe
Grade Rank 15
Physical Defense +175
Five Element Defense +1571

Lv. 100
Strength Requirement 54
Intelligent Requirement 153

First Upgrade – 100 Crystals
HP Value +80
Dodge Rate +126
Constitution +9
Physical Defense +2%
Five Element Defense +4%

Second Upgrade – 150 Crystals
HP Value +180
Probability Of Critical +1%
Constitution +6~10
Physical Defense +2%
Five Element Defense +4%
Light Of Nirvana (6)

------------------------------------------------

Britches
Grade Rank 15
Physical Defense +150
Five Element Defense +1346

Lv. 100
Strength Requirement 54
Intelligent Requirement 153

First Upgrade – 100 Crystals
HP Value +80
MP Value +190
Constitution +9
Physical Defense +2%
Five Element Defense +4%

Second Upgrade – 150 Crystals
Constitution +10
Intelligent +6~10
Casting Time -3%
Physical Defense +2%
Five Element Defense +4%
Light Of Nirvana (6)

------------------------------------------------

Wristband
Grade Rank 15
Physical Defense +75
Five Element Defense +671

Lv. 100
Strength Requirement 54
Intelligent Requirement 153

First Upgrade – 100 Crystals
HP Value +80
Casting Time -6%
Decrease Physical Harm +1%
Physical Defense +2%
Five Element Defense +4%

Second Upgrade – 150 Crystals
Constitution +10
Intelligent +6~10
Casting Time -6%
Physical Defense +2%
Five Element Defense +4%
Light Of Nirvana (6)

------------------------------------------------

Mage Sandal
Grade Rank 15
Physical Defense +100
Five Element Defense +896

Lv. 100
Strength Requirement 54
intelligent Requirement 153

First Upgrade – 100 Crystals
HP Value +80
Intelligent +9
Agility +9
Physical Defense +2%
Five Element Defense +4%

Second Upgrade – 150 Crystals
HP Value +180
Intelligent +6~10
Decrease Physical Harm +1%
Physical Defense +2%
Five Element Defense +4%
Light Of Nirvana (6)

------------------------------------------------

Mage Cap
Grade Rank 15
MP Value +450
Lv. 100
Strength Requirement 54
First Upgrade – 110 Crystals
Decrease Physical Harm +1%
Intelligent +6~7
HP Value +105

Second Upgrade – 165 Crystals
Intelligent +6~10
Probability Of Critical +1%
Physical Defense +200
Light Of Nirvana (6)

------------------------------------------------

Manteau
Grade Rank 15
Dodge Rate +300
Lv. 100
First Upgrade – 110 Crystals
Strength +9
Agility +9
Intelligent +9

Second Upgrade – 165 Crystals
Constitution +6~10
Intelligent +6~10
Physical Defense +200
Probability Of Critical +1%
Light Of Nirvana (6)

-------------------------------------G15 Heavy Set (CV) --------------------------
Heavy Loricae
Grade Rank 15
Physical Defense +2092
Five Element Defense +895

Lv. 100
Strength Requirement 252
Agility Requirement 54

First Upgrade – 100 Crystals
Strength +7~8
Decrease Physical Harm +1%
Agility +7~8

Second Upgrade – 150 Crystals
Constitution +6~10
Probability Of Critical +1%
HP Value +180
Light Of Nirvana (6)

------------------------------------------------

Heavy Tasses
Grade Rank 15
Physical Defense +1793
Five Element Defense +770

Lv. 100
Strength Requirement 252
Agility Requirement 54

First Upgrade – 100 Crystals
Strength +7~8
Decrease Physical Harm +1%
MP Recovery Speed +10

Second Upgrade – 150 Crystals
HP Value +180
Strength +6~10
Interval Between Attack -0.05 Second
Light Of Nirvana (6)

------------------------------------------------

Vambrace
Grade Rank 15
Physical Defense +897
Five Element Defense +385

Lv. 100
Strength Requirement 252
Agility Requirement 54

First Upgrade – 100 Crystals
Strength +6~7
Agility +5~6
Interval Between Attack -0.05 Second

Second Upgrade – 150 Crystals
Constitution +10
Strength +6~10
Interval Between Attack -0.1 Second
Light Of Nirvana (6)

------------------------------------------------

Heavy Boot
Grade Rank 15
Physical Defense +1195
Five Element Defense +510

Lv. 100
Strength Requirement 252
Agility Requirement 54

First Upgrade – 100 Crystals
Strength +7~8
Decrease Physical Harm +1%
Movement Speed +0.30 Meter/Second

Second Upgrade – 150 Crystals
Strength +6~10
Decrease Physical Harm +1%
Movement Speed +0.30 Meter/Second
Light Of Nirvana (6)

------------------------------------------------

Heavy Casque
Grade Rank 15
HP Value +375
Lv. 100
Strength Requirement 153
First Upgrade – 100 Crystals
Strength +7~8
Agility +4~5
Decrease Physical Harm +2%

Second Upgrade – 150 Crystals
Strength +6~10
Probability Of Critical +1%
Five Element Defense +200
Light Of Nirvana (6)

------------------------------------------------

Manteau
Grade Rank 15
Dodge Rate +300
Lv. 100
First Upgrade – 100 Crystals
Movement Speed +0.10 Meter/Second
Constitution +9
Decrease Physical Harm +1%

Second Upgrade – 150 Crystals
Constitution +6~10
Strength +6~10
Five Element Defense +200
Probability Of Critical +1%
Light Of Nirvana (6)

-------------------------------------G15 Light Set (CV) -------------------------
Allecret
Grade Rank 15
Physical Defense +897
Five Element Defense +1395

Lv. 100
Strength Requirement 104
Agility Requirement 104

First Upgrade – 100 Crystals
Agility +7~8
Decrease Physical Harm +1%
Strength +7~8

Second Upgrade – 150 Crystals
Constitution +6~10
Probability Of Critical +1%
HP Value +180
Constitution +6~10
Light Of Nirvana (6)

------------------------------------------------

Light Legharness
Grade Rank 15
Physical Defense +769
Five Element Defense +1195

Lv. 100
Strength Requirement 104
Agility Requirement 104

First Upgrade – 100 Crystals
Agility +7~8
Decrease Physical Harm +1%
MP Recovery Speed +10

Second Upgrade – 150 Crystals
HP Value +180
Agility +6~10
Interval Between Attack -0.05 Second
Light Of Nirvana (6)

------------------------------------------------

Wristlet
Grade Rank 15
Physical Defense +385
Five Element Defense +600

Lv. 100
Strength Requirement 104
Agility Requirement 104

First Upgrade – 100 Crystals
Agility +6~7
Strength +5~6
Interval Between Attack -0.05 Second

Second Upgrade – 150 Crystals
Constitution +10
Agility +6~10
Interval Between Attack -0.1 Second
Light Of Nirvana (6)

------------------------------------------------

Light Boot
Grade Rank 15
Physical Defense +513
Five Element Defense +795

Lv. 100
Strength Requirement 104
Agility Requirement 104

First Upgrade – 100 Crystals
Agility +7~8
Decrease Physical Harm +1%
Movement Speed +0.30 Meter/Second

Second Upgrade – 150 Crystals
Agility +6~10
Decrease Physical Harm +1%
Movement Speed +0.20 Meter/Second
Light Of Nirvana (6)

------------------------------------------------

Mage Cap
Grade Rank 15
HP Value +185
Lv. 100
Strength Requirement 104
First Upgrade – 100 Crystals
Agility +7~8
Strength +4~5
Decrease Physical Harm +2%

Second Upgrade – 150 Crystals
Agility +6~10
Probability Of Critical +1%
Physical Defense +100
Five Element Defense +100
Light Of Nirvana (6)

------------------------------------------------

Manteau
Grade Rank 15
Dodge Rate +300
Lv. 100
First Upgrade – 100 Crystals
Movement Speed +0.10 Meter/Second
Constitution +9
Decrease Physical Harm +1%

Second Upgrade – 150 Crystals
Constitution +6~10
Agility +6~10
Physical Defense +100
Five Element Defense +100
Probability Of Critical +1%
Light Of Nirvana (6)

-------------------------------------G15 Robe Set (CV) --------------------------
Magic Robe
Grade Rank 15
Physical Defense +233
Five Element Defense +2095

Lv. 100
Strength Requirement 54
Intelligent Requirement 153

First Upgrade – 100 Crystals
Intelligent +7~8
Decrease Physical Harm +1%
Constitution +7~8

Second Upgrade – 150 Crystals
Constitution +6~10
Probability Of Critical +1%
HP Value +180
Light Of Nirvana (6)

------------------------------------------------

Britches
Grade Rank 15
Physical Defense +200
Five Element Defense +1795

Lv. 100
Strength Requirement 54
Intelligent Requirement 153

First Upgrade – 100 Crystals
Intelligent +7~8
Decrease Physical Harm +1%
HP Recovery Speed +10

Second Upgrade – 150 Crystals
HP Value +180
Intelligent +6~10
Casting Time -3%
Light Of Nirvana (6)

------------------------------------------------

Wristband
Grade Rank 15
Physical Defense +100
Five Element Defense +895

Lv. 100
Strength Requirement 54
Intelligent Requirement 153

First Upgrade – 100 Crystals
Intelligent +6~7
Strength +5~6
Casting Time -3%

Second Upgrade – 150 Crystals
Constitution +10
Intelligent +6~10
Casting Time -6%
Light Of Nirvana (6)

------------------------------------------------

Mage Sandal
Grade Rank 15
Physical Defense +133
Five Element Defense +1195

Lv. 100
Strength Requirement 54
intelligent Requirement 153

First Upgrade – 100 Crystals
Intelligent +7~8
Decrease Physical Harm +1%
Movement Speed +0.20 Meter/Second

Second Upgrade – 150 Crystals
Intelligent +6~10
Decrease Physical Harm +1%
Movement Speed +0.30 Meter/Second
Light Of Nirvana (6)

------------------------------------------------

Mage Cap
Grade Rank 15
MP Value +450
Lv. 100
Strength Requirement 54
First Upgrade – 100 Crystals
Intelligent +7~8
Strength +4~5
Decrease Physical Harm +2%

Second Upgrade – 150 Crystals
Intelligent +6~10
Probability Of Critical +1%
Physical Defense +200
Light Of Nirvana (6)

------------------------------------------------

Manteau
Grade Rank 15
Dodge Rate +300
Lv. 100
First Upgrade – 100 Crystals
Movement Speed +0.10 Meter/Second
Constitution +9
Decrease Physical Harm +1%

Second Upgrade – 150 Crystals
Constitution +6~10
Intelligent +6~10
Physical Defense +200
Probability Of Critical +1%
Light Of Nirvana (6)

----------------------------------------------------------------------------------


Last edited by BraveW0LF on Tue Jan 12, 2010 1:21 am; edited 3 times in total
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PostSubject: Re: New G13/15 Weapon/Gear Info   Thu Dec 17, 2009 3:06 pm

Me wants it!
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Join date: 2009-11-14
Age: 23

PostSubject: Re: New G13/15 Weapon/Gear Info   Thu Dec 17, 2009 6:15 pm

I know I'm gonna be going on these dungeon runs as much as possible byebye Good riddance Bounty Hunter! This'll keep the level 100s busy for a looong time scared

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PostSubject: Re: New G13/15 Weapon/Gear Info   Thu Dec 17, 2009 7:37 pm

nice job
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PostSubject: Re: New G13/15 Weapon/Gear Info   Thu Dec 17, 2009 7:41 pm

seems like this is going to be a nice patch when it comes out to PW MY-EN. can't wait for it!

i'm going to prolly use Eva when she's not on it to farm mats with u guys until i can come in with my EP. u guys don't mind right? XD
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PostSubject: Re: New G13/15 Weapon/Gear Info   Thu Dec 17, 2009 8:29 pm

anyway seems a nice way for make more strong weapon and equip...
depends how much are strong this new boss climb
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PostSubject: Re: New G13/15 Weapon/Gear Info   Thu Dec 17, 2009 9:09 pm

agains other classes get more benefits than EAs wall dance
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PostSubject: Re: New G13/15 Weapon/Gear Info   Fri Dec 18, 2009 12:38 am

Ever need a MG for this, call me. panda
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PostSubject: Re: New G13/15 Weapon/Gear Info   Sun Dec 20, 2009 8:14 pm

but that stun is very very key for EA, i would take advanced stun on a weapon anyday fish
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PostSubject: Re: New G13/15 Weapon/Gear Info   Mon Dec 21, 2009 4:34 am

wave when it will come to PW-EN? chillin
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PostSubject: Re: New G13/15 Weapon/Gear Info   Mon Dec 21, 2009 7:25 am

Depending on the stun duration for EAs, this might be really good.
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PostSubject: Re: New G13/15 Weapon/Gear Info   Mon Dec 21, 2009 7:32 pm

For those not knowing what a pataka and glaive are

(Magic weapons)

Pataka = the staff

glaive = the quoit

flap

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PostSubject: Re: New G13/15 Weapon/Gear Info   Mon Dec 21, 2009 9:07 pm

Good job Brave ^^
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PostSubject: Re: New G13/15 Weapon/Gear Info   Tue Dec 22, 2009 4:05 am

love
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PostSubject: Re: New G13/15 Weapon/Gear Info   Tue Dec 22, 2009 4:51 am

cv100 can upgrade?? wall
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New G13/15 Weapon/Gear Info

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